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While playing Bridge, four players sit in a square table, with two fixed
partnerships forming between the players facing each other. The
usernames of the players are mentioned as North, South, East and West
depending on their position. A pack of 52 cards is used to play Bridge.
The dealer makes the deal in a clockwise direction and each player needs
to have 13 cards.

Rules for bidding
The next step is to hold an auction for selecting the declarer who
determines the bid. Bidding specifies the number of tricks or trump suit
or notrumps. The side with the highest bid attempts to win the number of
tricks being bid and turn it into trumps. While bidding, the rank of the
trump suits from the highest to the lowest is no trumps, spades, hearts,
diamonds, clubs.
If a player bids in a larger number of tricks, he will beat the others
with small number of bids. Even if the number of bid is the same, the
higher suit always beats the lower. The highest suit can win ‘seven no
trumps’ while the lowest suit can afford only ‘one club’. If a player
chooses, he can ‘double’ the bid from the other side during auction
following which the opponent has to ‘redouble’ the suit to increase the
score of the bid.
How auctioning is done
When the auction begins, each player has the option of making a bid
higher than the previous one, doubling a bid by an opponent, redoubling
a bid already doubled by the opponent or pass if he does not wish to
bid. If a particular bid is passed by all the four players in their
first turn, then it is a passed out hand. The next dealer must deal the
card again.
The auction continues when someone bids and stops if there are three
passes in a row, with the last bid becoming the contract. The
partnership making the final bid tries to make the contract too. The
declarer becomes one who first mentions the suit or notrumps status of
the contract and his partner becomes the dummy. The dummy’s cards are
exposed when the player sitting in the left of the declarer leads the
opening trick of the game.
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